How clanmatches should be played
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How clanmatches should be played
Hi.
The current server settings are still in testing fase. So changes are possible.
Currently we are trying out with scorelimit 7 and roundtime of 3 minutes.
The 'ideal' clanwar should be to play 2 maps untill score limit. But offcourse you can play more then 2 if you want
The maps I would suggest are Durango, Mexico, Newtown, Cobber Canyon, santa Cruz, Dawnfort, Alamo and Hang 'em High. But all maps are allowed offcourse!
Have Fun
The current server settings are still in testing fase. So changes are possible.
Currently we are trying out with scorelimit 7 and roundtime of 3 minutes.
The 'ideal' clanwar should be to play 2 maps untill score limit. But offcourse you can play more then 2 if you want
The maps I would suggest are Durango, Mexico, Newtown, Cobber Canyon, santa Cruz, Dawnfort, Alamo and Hang 'em High. But all maps are allowed offcourse!
Have Fun
Last edited by mLy! on Sat Jul 04, 2009 11:03 am; edited 2 times in total
mLy!- Posts : 206
Join date : 2009-05-06
Re: How clanmatches should be played
donnie wrote:Why not Alamo?
ye I forgot alamo in that list, added
mLy!- Posts : 206
Join date : 2009-05-06
Re: How clanmatches should be played
speybrouck wrote:argh hate hang'm high
learn to appreciate the good points and you might like it
The map is nice because of the differant spawn points, it can make a very interesting game
Also the differant levels in the houses is nice
mLy!- Posts : 206
Join date : 2009-05-06
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